This blog post is mainly for my own archives. After a tiny bit of experimentation I discovered how to make straight lines wiggly using Inkscape, which is useful for making the player's version of a map appear hand-drawn by an NPC. I want the settings I use recorded somewhere, and a blog post works.
- In Inkscape, make a new layer for wiggy rooms that are only visible on one version of the map.
- Select the rooms' paths. Duplicate them, and move the duplicates to the new layer.
- Use Extensions -> Modify Path -> Add Nodes to put nodes at every grid intersection (20 pixels on my maps).
- For some reason this deselects what you are working with. Use Select All to reselect the rooms.
- Use Extensions -> Modify Path ->Fractalize with 3 subdivisions per segment and 7 smoothness
UPDATE: My next map will be a version of a black market in a sewer, inspired by this map.
UPDATE: The menu named Effects has been renamed Extensions in Inkscape 0.47. I've modified the directions appropriately. I also have switched from 6 subdivisions to 3 subdivisions in step five, which makes for a simpler file without much visual difference.
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